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The Motley Fool September 25, 2008 Tim Beyers |
An Unreal Financial Crisis You know it's bad when economic woes extend to the virtual world.  |
Inc. January 2009 Nitasha Tiku |
Update Linden Lab is still going through some real-world growing pains.  |
Entrepreneur March 2007 Sara Wilson |
Unreal World The creator of today's hottest virtual land offers a glimpse into his reality.  |
CRM March 1, 2007 Jessica Sebor |
Material Living in a Virtual World Companies are looking to take a piece of Second Life's digital pie because of its explosive membership, but will this move prove virtually insignificant?  |
BusinessWeek November 20, 2006 Steve Hamm |
Palmisano Gets A Second Life IBM is embracing the virtual world of avatars - and other big companies are close behind.  |
Inc. February 2007 Michael Fitzgerald |
Does Your Business Need a Second Life? Why are companies like Toyota and Dell and Starwood Hotels getting immersed in Second Life.  |
Reason June 2008 Wagner James Au |
Virtually Free The garish, skyscraper-sized billboards that subscribers to Second Life had learned to tolerate as part of their three-dimensional landscape are no more.  |
Search Engine Watch October 2, 2010 Jonathan Allen |
9 Reasons Why it Might Be Time For Marketers to Value Virtual Goods Convergence of web, mobile and TV may create stronger emotional connections between audiences.  |
The Motley Fool December 14, 2006 Jack Uldrich |
IBM's Mid-"Life" Crisis The company's move into the virtual reality of "Second Life" is an innovative one.  |
Wired July 24, 2007 Frank Rose |
How Madison Avenue Is Wasting Millions on a Deserted Second Life More and more people are leaving this virtual world, leaving advertisers and big name companies behind.  |
InternetNews October 9, 2006 David Needle |
Is Sun's News For Real? Sun is holding a press conference from within Second Life, a virtual online world.  |
InternetNews October 12, 2007 Susan Kuchinskas |
Hey IT, Welcome to the Bverse IBM and Linden Labs, creator of Second Life, announced an initiative to create open standards and interoperability allowing people to move their avatars and virtual goods from one world to another.  |
CFO October 1, 2007 Alan Rappeport |
Second Life's John Zdanowski The CFO of Second Life explains what the online virtual world is all about, and how his real-world company measures and rewards employee performance with the Love Machine.  |
Insurance & Technology February 1, 2007 Katherine Burger |
The Buzz About Linden Lab's Second Life Raises Possibilities for Insurance Companies The media buzz about Linden Lab's Second Life online digital world raises commerce and customer possibilities for insurance companies and other financial institutions.  |
InternetNews October 11, 2006 David Needle |
Sun Finds a Home in Second Life Sun Microsystems plans to invest in virtual world pavilion as a site for developers.  |
PC World May 21, 2007 Dan Tynan |
Traveling the Web's Third Dimension My avatar, my self: Second Life shows us the future of the 3D Web.  |
BusinessWeek May 1, 2006 |
My Virtual Life A journey into a place in cyberspace where thousands of people have imaginary lives. Some even make a good living. Big advertisers are taking notice.  |
IEEE Spectrum June 2012 Rachel Courtland |
Virtual Currency Gets Real Will Facebook Credits and other social scrip challenge government-backed currencies?  |
Knowledge@Wharton September 24, 2003 |
In Norrath, Tattoine and Rubi-ka, Just What Are Your Legal Rights? Even though virtual worlds are nothing more than code residing in banks of computers, what goes on in them poses challenges to our notions about the nature of property, the legal rights of players in virtual worlds and even the presumed boundary between the real and the imagined worlds.  |
IndustryWeek June 1, 2007 Jill Jusko |
Virtually Everywhere: UGS In Second Life UGS launches presence on Second Life virtual world.  |
T.H.E. Journal January 2009 John K. Waters |
A 'Second Life' For Educators Lauded as a learning tool, the popular virtual world is now being used by teachers for their own enrichment, providing them with a wealth of opportunities for collaboration, peer interaction, and sharing of resources.  |
Fast Company October 2008 Arianne Cohen |
The Second Life of Second Life Joni West's firm, This Second Marketing, has become a leader in shepherding name-brand companies back to the virtual world.  |
PC World January 29, 2007 Julian Dibbel |
Virtual Gold Could Draw Real Taxes Congress is investigating whether the IRS should tax online game loot.  |
Wall Street & Technology December 17, 2007 Melanie Rodier |
Saxo Bank CEO Says Second Life is Good for Communications and Fun Although it is still too early to tell how companies ultimately will leverage Second Life to gain strategic business advantage, the financial services industry continues to expand in the virtual world as it grows more and more popular.  |
Inc. February 2007 Michael Fitzgerald |
My Second Life Life For all its irritating clunkiness, Second Life is intriguing.  |
PC World October 2, 2006 Mark Wallace |
The Future of You Think the Net has changed your life? Wait until it becomes an immersive 3D environment.  |
InternetNews January 8, 2007 Sean Michael Kerner |
SecondLife Goes Open Source (Sort of) Second Life, which enables users to participate in a virtual world through the use of avatars, is now providing a version of its viewer application under the GPL version 2 license.  |
Entrepreneur November 2007 Heather Clancy |
Starting Your Business' Second Life Need to breathe some life into your business? Going virtual can open up a whole new world.  |
The Motley Fool October 16, 2006 Tim Beyers |
IRS to Tax Your Second Life? Congressional economists are beginning to weigh the question of how to tax digital assets amassed in multiplayer online games such as World of Warcraft and Second Life. How can this benefit your portfolio?  |
InternetNews April 3, 2008 |
IBM Readies Second Life For Enterprise IBM said on Wednesday it would become the first company to host private regions of the virtual world Second Life on its own computer servers.  |
Entrepreneur February 2007 Gwen Moran |
Hot New Market: Online Worlds Should you take your business to the virtual world?  |
Insurance & Technology April 4, 2007 Nathan Conz |
Breaking New Ground Unitrin Direct heads into uncharted territory by establishing a virtual presence in Second Life to court Web-savvy consumers. The move makes the carrier the first auto insurance company to own a building in the Second Life realm.  |
InternetNews April 2, 2008 |
Avatars at House Hearing on Virtual World Second Life and censorship discussed on Capitol Hill.  |
The Motley Fool July 14, 2011 Rick Aristotle Munarriz |
SINA's Virtual Reality China's dot-com darling is reportedly ready to roll out virtual currency.  |
Fast Company July 2009 Michael Fitzgerald |
Boomtown Virtual goods, such as avatars and Facebook gifts, are attracting major brands, celebrities, and venture capital. The money is real.  |
InternetNews November 24, 2006 Michael Hickins |
Get a Life: Enterprises Eye Potential For Second Life Enterprises are dipping their toes in the waters of virtual worlds, but may have to wait to see the benefits.  |
CIO February 1, 2007 Margaret Locher |
Targeting Customers in Second Life If you're trying to help your company or your customers market products or services in Second Life, where more than 84 million real-world dollars changed hands in 2006, beware: Old-world advertising wisdom won't play.  |
InternetNews November 13, 2006 Michael Hickins |
Real Cash in $100M Virtual IBM Investment IBM to Announce $100 million investment at Second Life 'Town Hall' Meeting tomorrow.  |
The Motley Fool July 9, 2008 Anders Bylund |
IBM Moves Into the Virtual World Second Life and IBM just showed that the massive Second Life world can connect to IBM's OpenSim servers. This could be the beginning of open standards that would connect every conceivable virtual reality network to each other.  |
Entrepreneur February 2008 Amanda C. Kooser |
Out of This World Opportunities abound in online gaming.  |
Information Today April 30, 2007 |
NOAA Lab Opens 3-D Earth Site in Second Life The National Oceanic & Atmospheric Administration has developed a government-sponsored earth science "island" in the rapidly growing online world of Second Life.  |
BusinessWeek May 1, 2006 |
Virtual Worlds, Virtual Economies An economist talks about how online games can blur the line between fantasy and reality.  |
PC Magazine August 29, 2007 John R. Quain |
Virtual Life, Real Crime? As a crime wave sweeps Second Life, adherents are looking for answers.  |
Fast Company October 19, 2011 Christina Chaey |
Social Gaming Summit Of the 62 million Americans who will log game time on a social network this year, some 10% will open their real-world wallets to buy virtual goods.  |
Scientific American July 2009 Michael Tennesen |
Avatar Acts: Why Online Realities Need Regulation Conflicts on environments like Second Life can open up new legal questions  |
The Motley Fool October 24, 2008 Tim Beyers |
One Disruptive Growth Company Cash. Lots of cold, hard moola is making its way into online virtual worlds. Media companies and venture capital firms have pumped $493 million into Second Life wannabes during 2008.  |
PC Magazine June 28, 2005 David Murphy |
Virtual Currency For the over 800,000 subscribers to Sony Online Entertainment's Everquest II game, life in a virtual world follows a familiar pattern.  |
The Motley Fool October 3, 2007 Tim Beyers |
Barry Diller Needs a Second Life InterActiveCorp may make a good match for Second Life, offering the virtual inhabitants Ticketmaster, LendingTree, Citysearch, Match.com, and other online services.  |
BusinessWeek August 13, 2007 Aili McConnon |
Just Ahead: The Web As A Virtual World Imagine being able to have a digital replica of yourself stroll from one site to another.  |
InternetNews August 20, 2009 |
Facebook Tests Branded Virtual, Real-World Gifts Facebook is expanding its efforts to turn its online Gift Shop into a money-making opportunity through sales of other companies' virtual - and potentially physical - goods.  |