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Popular Mechanics May 21, 2008 Glenn Derene |
Motion Capture Ready to Bring Next-Gen Avatars to Gaming, Movies, Medicine, the Military and More (With Video!) It's testament to the speed of digital imaging innovation that what was considered revolutionary just a few years ago is already being superseded by a new generation of motion-capture technologies.  |
PC Magazine June 28, 2005 David Murphy |
Virtual Currency For the over 800,000 subscribers to Sony Online Entertainment's Everquest II game, life in a virtual world follows a familiar pattern.  |
BusinessWeek April 2, 2007 |
James Cameron on the Cutting Edge The director of Terminator and Titanic explains how movies will be transformed by motion-tracking and 3D technology.  |
The Motley Fool July 9, 2008 Anders Bylund |
IBM Moves Into the Virtual World Second Life and IBM just showed that the massive Second Life world can connect to IBM's OpenSim servers. This could be the beginning of open standards that would connect every conceivable virtual reality network to each other.  |
Search Engine Watch October 2, 2010 Jonathan Allen |
9 Reasons Why it Might Be Time For Marketers to Value Virtual Goods Convergence of web, mobile and TV may create stronger emotional connections between audiences.  |
The Motley Fool July 14, 2005 Alyce Lomax |
Microsoft, Marvel Got Game Everybody wants to be a hero -- Microsoft and Marvel are banking on it with an online game deal for Xbox 360. What will it mean to investors?  |
InternetNews October 9, 2006 David Needle |
Is Sun's News For Real? Sun is holding a press conference from within Second Life, a virtual online world.  |
BusinessWeek April 2, 2007 Aili McConnon |
The Mind-Bending New World Of Work Motion-capture technology has burst out of Hollywood and into businesses from aerospace to advertising.  |
PC Magazine September 1, 2010 Jeffrey L. Wilson |
Sony PlayStation Move Sony may not be first to the motion-gaming party, but the PlayStation Move technology is a step above the Wii -- now if developers tap the system to produce more compelling game titles, we'll have a true winner.  |
BusinessWeek May 1, 2006 |
Virtual Worlds, Virtual Economies An economist talks about how online games can blur the line between fantasy and reality.  |
The Motley Fool September 3, 2008 Tim Beyers |
How Did Facebook Do That? Virtual gifts -- those little $1 on-screen doo-dads you can give to your friends -- may be producing $34.5 million in annual revenue for the social-networking superstar.  |
Wired June 23, 2008 Clive Thompson |
15th Anniversary: Revenge of the Wii Nintendo's lead designer Shigeru Miyamoto talks about the progress and success of the Wii.  |
The Motley Fool September 14, 2011 Anders Bylund |
Nintendo Found a Magic Bullet Spoiler alert: Pricing matters. A lot.  |
The Motley Fool January 12, 2007 Jack Uldrich |
Prepare for the Virtualetes Wii-like gaming consoles and virtual reality technologies are only going to improve with time. Virtual-reality video gaming will be a huge business.  |
Knowledge@Wharton September 24, 2003 |
In Norrath, Tattoine and Rubi-ka, Just What Are Your Legal Rights? Even though virtual worlds are nothing more than code residing in banks of computers, what goes on in them poses challenges to our notions about the nature of property, the legal rights of players in virtual worlds and even the presumed boundary between the real and the imagined worlds.  |
Wired April 2006 Chris Suellentrop |
Global Gaming Crackdown How governments from Beijing to the Beltway could shackle your freedom.  |
The Motley Fool April 15, 2011 Kurt Bakke |
Wii 2: Five Things We Would Like to See Do we even need a Wii 2?  |
PC Magazine June 21, 2006 Michael J. Miller |
It's All About the Games The new PC-based games reinforce how gaming technology is often the leading edge of the PC market.  |
IEEE Spectrum October 2006 |
Money for Nothing In the book by Julian Dibbell, Play Money: Or, How I Quit My Day Job and Made Millions Trading Virtual Loot, the ultimate conclusion is that the boundary between the real and virtual worlds, or between work and play, is becoming increasingly blurred and mobile.  |
PC Magazine March 6, 2007 John C. Dvorak |
Ode to the Wii The Wii doesn't produce the elaborate and stunning HDTV look of the Sony PlayStation 3, but thanks to its controller, it proves that what really matters is the game play itself.  |
BusinessWeek January 20, 2011 Edwards & Alpeyev |
Nintendo Brings 3D to the Really Small Screen Nintendo has high hopes for its 3DS portable game device, but it faces tough new competition from Apple, Sony, and LG.  |
PC Magazine November 13, 2006 Jim Louderback & Sarrel |
Nintendo Wii The Nintendo Wii is a fun, engaging, wildly innovative game console that's dramatically different from the Xbox 360 and the PlayStation 3, and way more affordable, too... Xbox 360...  |
Popular Mechanics October 19, 2009 Seth Porges |
Exclusive Interview With Nintendo Gaming Mastermind Shigeru Miyamoto Interview with the creator of Mario, Zelda, Donkey Kong, and scores of other Nintendo games.  |
IEEE Spectrum October 2010 Mark Anderson |
The End of Gold Farming? Real-world laborers make real-world money in virtual worlds. But maybe not for long  |
The Motley Fool June 28, 2007 Rick Aristotle Munarriz |
Wii the Peephole The popular next-generation platform fuels a third-party developer revolution. Nintendo's move to embrace budding developers, even as its own star is shining brighter, is admirable. It just goes to show that you're never too big to think small. Investors, take note.  |
Fast Company July 2009 Michael Fitzgerald |
Boomtown Virtual goods, such as avatars and Facebook gifts, are attracting major brands, celebrities, and venture capital. The money is real.  |
The Motley Fool October 19, 2006 Alyce Lomax |
Dueling Fools: Electronic Arts Bull What's not to like about Electronic Arts? Sure, the video game industry tends to be cyclical, and investors sometimes get really down on publishers. However, we're now in the upswing of the console cycle.  |
Information Today July 14, 2008 Lori Bell |
As the (Virtual) Worlds Turn Google released Lively, a public beta version of its much-anticipated three-dimensional virtual world.  |
The Motley Fool November 3, 2006 Jack Uldrich |
Investing Tips From South Park An episode touting Nintendo's new Wii bodes well for the console.  |
BusinessWeek September 23, 2010 Barrett Sheridan |
Sony's Wii Avatar The PlayStation Move will get even serious gamers off the couch.  |
BusinessWeek August 13, 2007 Aili McConnon |
Just Ahead: The Web As A Virtual World Imagine being able to have a digital replica of yourself stroll from one site to another.  |
The Motley Fool November 30, 2004 Seth Jayson |
eBay of the Elves A new computer game from Vivendi takes cues from the success of eBay.  |
Scientific American July 2009 Michael Tennesen |
Avatar Acts: Why Online Realities Need Regulation Conflicts on environments like Second Life can open up new legal questions  |
The Motley Fool November 13, 2010 Gabriel Perna |
Console Competitors Gear Up to Beat Nintendo Kinect and Move make the Wii look a little old. Will Nintendo stay on top?  |
CIO January 1, 2003 Stephanie Overby |
Virtual Stars Boffo in Tinseltown A new breed of actor is taking a star turn in Hollywood. They don't hide out in their trailers, check into rehab in the middle of a shoot or sleep with their costars. They do their own stunts, can shoot take upon take and don't require residuals.  |
The Motley Fool March 15, 2010 Eric Jhonsa |
The PlayStation Move: Too Little, Too Late Sony's motion controller won't be enough to regain to billing in the console wars.  |
BusinessWeek May 1, 2006 Robert D. Hof |
It's Not All Fun And Games Companies are also starting to use virtual worlds as alternate offices in which colleagues and partners can meet and view materials that the Web isn't rich enough to display well.  |
Fast Company July 2009 Kate Rockwood |
How Body Sensors Are Gaming the Health System A social online game called Wellness Partners awards virtual "energy points" for real-world physical activity.  |
PC Magazine June 21, 2006 Jim Louderback |
First Word v25n12 The MySpace Nation... Avoid cheap digital cameras... Building a faster PC... HD DVD looks great, but is it really worth the expense?... The value of SlingPlayer Mobile... Nintendo and Sony unveil their new consoles...  |
BusinessWeek October 28, 2010 Alpeyev & Eki |
Nintendo Goes for the Hard Core with Its 3DS With the new 3DS, Nintendo is trying to appeal to hard-core gamers and the studios that make action-packed hits like Resident Evil.  |
The Motley Fool August 28, 2006 Tim Beyers |
A Pair of Wins for Wii? Nintendo hints at the price for its forthcoming entertainment system. So does that make Nintendo's stock a screaming buy? Maybe.  |
BusinessWeek May 1, 2006 |
My Virtual Life A journey into a place in cyberspace where thousands of people have imaginary lives. Some even make a good living. Big advertisers are taking notice.  |
The Motley Fool May 26, 2006 Rick Aristotle Munarriz |
Nintendo Wii at a Wee Price Nintendo undercuts the competition -- before the competition cuts Nintendo off. Investors, take note.  |
The Motley Fool July 13, 2007 Steven Mallas |
Nintendo Hits the Next Level A flurry of new games wing their way to the Wii. The next several months should herald great business for Nintendo. Investors, take note.  |
IEEE Spectrum June 2011 Bailenson & Blascovich |
Virtual Reality and Social Networks Will Be a Powerful Combination Avatars will make social networks seductive  |
Fast Company Sarah Kessler |
Watch What Happens When You Become Part Of The Movie You're Viewing Zero Point is the first virtual reality film from a company called Condition One. It is a half documentary, half Matrix, and uses Oculus Rift's VR Tech. It could change the way we look at movies.  |
Science News June 2, 2007 |
Science Safari: NOAA's Virtual World Players of the virtual reality game Second Life can now soar through a virtual hurricane at NOAA's new site.  |
The Motley Fool June 13, 2011 Travis Hoium |
Nintendo May Be Leaving Casual Gamers Behind With Wii U The Wii U looks cool, but it may be too much for original Wii fans to handle.  |
The Motley Fool July 19, 2006 Steven Mallas |
Will Mario Help Wii? Nintendo's new Super Mario game is bringing in the users. Will this mean Wii can work it out?  |
The Motley Fool April 28, 2006 Rick Aristotle Munarriz |
Wii Will Rock You Nintendo's got a new name and an old challenge. A big hit from a non-Sony company, especially one with mold-busting aspirations like the Wii, could really shake up the video game industry for the better. Will Nintendo deliver? Investors, take note.  |