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Macworld July 6, 2006 Peter Cohen |
DropTeam Though a tutorial mode is sorely needed for beginners, DropTeam gives seasoned strategy veterans some realistic battlefield gaming -- set on the surface of other planets. |
Macworld July 3, 2006 Peter Cohen |
WingNuts 2: Raina's Revenge A fantastic sequel to one of Macdom's most beloved original games, WingNuts 2 is a worthy successor -- and it includes tools for crafting your own scenarios, too. |
Macworld June 23, 2006 Peter Cohen |
Super Collapse 3 It's hard to top a classic, and Super Collapse 3 doesn't disappoint. It's loads of fun for gamers that haven't gotten tired of the "match three" action puzzle genre. |
PC Magazine June 21, 2006 Sebastian Rupley |
3D Touch Controller Force-feedback game controllers are nothing new, but we're smitten with the Novint Falcon, which gives you a fully three-dimensional touch experience. |
Macworld June 20, 2006 Peter Cohen |
Garden Dreams Garden Dreams -- in which the player must cultivate cash crops to rescue Granny -- offers lively graphics and fast-paced gameplay but ultimately repetitive entertainment for casual gamers with a green thumb. |
PC Magazine June 21, 2006 Michael J. Miller |
It's All About the Games The new PC-based games reinforce how gaming technology is often the leading edge of the PC market. |
Macworld June 15, 2006 Peter Cohen |
Call of Duty 2 Call of Duty 2 sets a new high water mark for World War II-era shooters on the Mac. Just plan to have the horsepower to run it. |
Macworld June 13, 2006 Peter Cohen |
Weird Worlds: Return to Infinite Space Quick gameplay, infinite variety and mod friendliness adds up to infinite fun in Sharpnel Games' Weird Worlds: Return to Infinite Space. |
Macworld June 9, 2006 Peter Cohen |
The Adventures of El Ballo Neat art, great music and solid game engine aside, gameplay in The Adventures of El Ballo is, well, a bit limp. |
Macworld June 7, 2006 Peter Cohen |
Kaijin If you crave arcade gaming the way it used to be, you'll surely love this top-down shoot-em-up. |
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