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PC Magazine May 17, 2006 Joel Santo Domingo |
Buying Guide: Gaming Desktops What kind of desktop will it take to run the most anticipated games of 2006, such as Oblivion and EverQuest II? |
Macworld May 11, 2006 Peter Cohen |
Lumox 2 For the Mac, Lumox 2 is a fresh take on the falling blocks puzzle game, Lumines, popular on the Sony PlayStation Portable. |
The Motley Fool May 9, 2006 Alyce Lomax |
Sony: Pay to Play The upcoming PlayStation 3 console has lots of functionality -- and a hefty price. Will PlayStation fans just take what Sony dishes out, in terms of delays and now pricing? |
InternetNews May 5, 2006 Ed Sutherland |
Microsoft's 'Massive' Ad Campaign Ads delivered by Microsoft's newest acquisition, Massive Inc., will soon start appearing within games played with Xbox LiveR, MSN Games and other Microsoft online services. |
InternetNews May 4, 2006 Roy Mark |
House Panel Calls For Broader Gambling Ban A House subcommittee has approved legislation banning all forms of online gambling in the United States. |
Macworld May 4, 2006 Peter Cohen |
Jets 'n' Guns Jets `n' Guns is a well-executed throwback to the games that made the 16-bit console era great. Retro-gamers and fans of side-scrollers should take a look. |
PC Magazine May 3, 2006 |
Top 10 Most Popular PC Games Tycoon City: New York tops the list, with Elder Scrolls IV: Oblivion not far behind. |
PC Magazine May 3, 2006 Chris Kohler |
The Holy Trinity The faithful eagerly await the second coming of the next-generation gaming systems. |
Home Theater May 3, 2006 Darryl Wilkinson |
Nintendo Lets You Beat your Children Brain Age: Train Your Brain in Minutes a Day for the Nintendo DS is a clever collection of puzzles and tests that is designed to keep people's minds active with fun mental workouts that incorporate the user-friendly voice-command and touch-screen capabilities of Nintendo DS. |
Macworld May 2, 2006 Peter Cohen |
Quake 4 The Mac conversion of Quake 4 has been a long time coming. But if you're a first-person shooter fan, it's been well worth the wait. |
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