| Old Articles: <Older 461-470 Newer> |
 |
National Defense December 2004 Joe Pappalardo |
Demand for Non-Combat Skills Fuels Interest in Games The success of tactical shooting games as military training tools has bolstered the case for expanding the use of this technology into non-combat areas.  |
National Defense December 2004 Michael Peck |
Marines Unveiling Two New Games The Marine Corps is adapting two commercial video games---one a first-person-shooter and the other a platoon level strategy game---for training purposes.  |
National Defense December 2004 Harold Kennedy |
Missile Defense Agency Prepares To Deploy Interceptor Weapons The Missile Defense Agency is pressing ahead with plans to begin deploying a controversial and expensive system to protect the United States and allies against ballistic missiles.  |
National Defense December 2004 Michael Peck |
Quick Mission Rehearsals Goal of Joint Training Slashing the rehearsal time needed for joint training missions from months to days is one of the goals of the joint national training capability (JNTC), a concept designed to move joint warfare from rhetoric to reality.  |
National Defense December 2004 Sandra I. Erwin |
Sailors Move From Classrooms To Shipboard Simulators The U.S. Navy will be plowing millions of dollars into new simulators that will be used aboard ships, rather than ashore, to help sailors acquire specialized skills before they depart on a mission  |
National Defense December 2004 Peter M. Steffes |
Troubled Security Clearance Program Needs Fixing For the past decade or more, the defense industry has witnessed an alarming decline in the federal government's ability to process the background investigations needed to approve security clearances for the industry's civilian workers.  |
National Defense December 2004 Lawrence P. Farrell, Jr. |
'Ethical Readiness' Mandatory for Defense Industry With respect to the latest ethics-related events, the industry needs to come to grips with what went wrong and, joining with government, reclaim the ethical high ground.  |
National Defense December 2004 Michael Peck |
DARPA Simulates Convoy Ambushes Put together in about six months by the Defense Advanced Research Projects Agency, "DARWARS Ambush!" is based on Operation Flashpoint, a best selling commercial first-person-shooter game. The project began in March, and was field-tested in September by an Army combat unit deploying to Iraq.  |
National Defense December 2004 Joe Pappalardo |
Games Grab Attention at Department of Homeland Security U.S. homeland security officials are encouraging first responders across the country to consider games and simulations to fulfill their training needs.  |
National Defense December 2004 Sandra I. Erwin |
Survival in Combat Zones Requires 'Layers' of Protection Army laboratories have for decades been pushing the limits of combat survivability technology, but the pressure to produce results rose when the service launched the Future Combat Systems in 1999, a program to develop a family of high-tech vehicles by 2012.  |
| <Older 461-470 Newer> Return to current articles. |